PyCM: Multiclass confusion matrix library in Python (www.pycm.io)

PyCM is a multi-class confusion matrix library written in Python that supports both input data vectors and direct matrix, and a proper tool for post-classification model evaluation that supports most classes and overall statistics parameters. PyCM is the swiss-army knife of confusion matrices, targeted mainly at data scientists that need a broad array of metrics for predictive models and accurate evaluation of a large variety of classifiers.

PyRGG: Python Random Graph Generator (www.pyrgg.ir)

Pyrgg is an easy-to-use synthetic random graph generator written in Python which supports various graph file formats including DIMACS .gr files. Pyrgg has the ability to generate graphs of different sizes and is designed to provide input files for broad range of graph-based research applications, including but not limited to testing, benchmarking and performance-analysis of graph processing frameworks. Pyrgg target audiences are computer scientists who study graph algorithms and graph processing frameworks.

Samila: Generative Art Generator (www.samila.site)

Samila is a generative art generator written in Python, Samila let's you create arts based on many thousand points. The position of every single point is calculated by a formula, which has random parameters. Because of the random numbers, every image looks different.

ART: ASCII art library for Python (www.ascii-art.site)

ASCII art is also known as "computer text art". It involves the smart placement of typed special characters or letters to make a visual shape that is spread over multiple lines of text. ART is a Python lib for text converting to ASCII art fancy. ;-)

Nafas: Breathing Gymnastics Application

Breathing gymnastics is a system of breathing exercises that focuses on the treatment of various diseases and general health promotion. Nafas is a collection of breathing gymnastics designed to reduce the exhaustion of long working hours. With multiple breathing patterns, Nafas helps you find your way to a detoxified energetic workday and also improves your concentration by increasing the oxygen level. No need to walk away to take a break, just sit comfortably, run Nafas and let the journey begin. Nafas means breath in Persian.

MyTimer: Simple Timer for Your Terminal

A simple timer for your terminal, just for fun 😉

OPEM: Open Source PEM Fuel Cell Simulation Tool (opem.ecsim.ir)

Modeling and simulation of proton-exchange membrane fuel cells (PEMFC) may work as a powerful tool in the research & development of renewable energy sources. The Open-Source PEMFC Simulation Tool (OPEM) is a modeling tool for evaluating the performance of proton exchange membrane fuel cells. This package is a combination of models (static/dynamic) that predict the optimum operating parameters of PEMFC. OPEM contained generic models that will accept as input, not only values of the operating variables such as anode and cathode feed gas, pressure and compositions, cell temperature and current density, but also cell parameters including the active area and membrane thickness. In addition, some of the different models of PEMFC that have been proposed in the OPEM, just focus on one particular FC stack, and some others take into account a part or all auxiliaries such as reformers. OPEM is a platform for collaborative development of PEMFC models.

Proton Exchange Membrane (PEM) Fuel Cell Dataset

This dataset are about Nafion 112 membrane standard tests and MEA activation tests of PEM fuel cell in various operation condition. Dataset include two general electrochemical analysis method, Polarization and Impedance curves. In this dataset, effect of different pressure of H2/O2 gas, different voltages and various humidity conditions in several steps are considered. Behavior of PEM fuel cell during distinct operation condition tests, activation procedure and different operation condition before and after activation analysis can be concluded from data. In Polarization curves, voltage and power density change as a function of flows of H2/O2 and relative humidity. Resistance of the used equivalent circuit of fuel cell can be calculated from Impedance data. Thus, experimental response of the cell is obvious in the presented data, which is useful in depth analysis, simulation and material performance investigation in PEM fuel cell researches.

Single DBFC Dataset

This dataset includes Direct Borohydride Fuel Cell (DBFC) impedance and polarization test in anode with Pd/C, Pt/C and Pd decorated Ni–Co/rGO catalysts. In fact, different concentration of Sodium Borohydride (SBH), applied voltages and various anode catalysts loading with explanation of experimental details of electrochemical analysis are considered in data. Voltage, power density and resistance of DBFC change as a function of weight percent of SBH (%), applied voltage and amount of anode catalyst loading that are evaluated by polarization and impedance curves with using appropriate equivalent circuit of fuel cell. Can be stated that interpretation of electrochemical behavior changes by the data of related cell is inevitable, which can be useful in simulation, power source investigation and depth analysis in DB fuel cell researches.

Mnimi: A Game of Memory Skill (www.mnimi.ir)

Mnimi is a game of memory skill inspired by Simon electronic game. The game creates a series of lights and requires a user to repeat the sequence. Initially, the game has four colored buttons. A round in Mnimi consists of the game lighting up one or more buttons in a random order, after which the player must reproduce that order by pressing the buttons. If the user succeeds, the series becomes progressively longer and more complex. In Greek, Mnimi means memory.

Lights Out Game (www.lightsout.ir)

The game consists of a 5 by 5 grid of lights. When the game starts, a random number or a stored pattern of these lights is switched on. Pressing any of the lights will toggle it and the four adjacent lights. The goal of the puzzle is to switch all the lights off, preferably in as few button presses as possible. If a light is on, it must be toggled an odd number of times to be turned off. If a light is off, it must be toggled an even number of times (including none at all) for it to remain off. Several conclusions are used for the game's strategy. Firstly, the order in which the lights are pressed does not matter, as the result will be the same. Secondly, in a minimal solution, each light needs to be pressed no more than once, because pressing a light twice is equivalent to not pressing it at all.

Penney's Game

Penney's game, named after its inventor Walter Penney, is a binary (head/tail) sequence generating game between two or more players. Player A selects a sequence of heads and tails (of length 3 or larger), and shows this sequence to player B. Player B then selects another sequence of heads and tails of the same length. Subsequently, a fair coin is tossed until either player A's or player B's sequence appears as a consecutive subsequence of the coin toss outcomes. The player whose sequence appears first wins.